Predecessor: Vital Changes to Retain and Attract Players - Any Other Suggestions?
I'm thrilled about Predecessor and the upcoming 1.1 patch. However, there are crucial areas where the game needs improvement to attract new players and ensure its long-term success.
While Predecessor has exited Early Access, it still feels like an early beta. As much as I love the game, Omeda Studios needs to invest more effort to sustain and grow its player base.
I don't want Predecessor to become a niche game that gradually loses players until it can no longer sustain itself as an online multiplayer game. I want this game to achieve widespread popularity, and I believe these essential features are key to maintaining its current player base and attracting new players.
What are the essential features you believe Predecessor urgently needs to thrive?
#predecessor #paragon #predecessorgame
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