Prey Extended Gameplay; Shows Powers, Combat
narrated by Arkane Studios Creative Director Raphael Colantonio and Lead Designer Ricardo Bare, lets us see a lot more of the game’s mechanics and of the Talos I space station.
The objective of the mission on display is to find a crew member named Dr. Calvino, and that requires exploring both the interior and the exterior of the station, while fighting sneaky Mimic aliens, other kinds that aren’t so sneaky like the Phantom, and generally trying to stay alive.
Interestingly, we also get to see a variety of weapons and the RPG elements included in the game. Crucial to Prey‘s progression system is the Neuromod, an item that basically prompts the player to stab a needle in his eye in order to acquire abilities from multiple skill trees: Scientist, Engineer, Security, Energy, Morph and Telepathy.
Of course, some of the abilities are human in nature, while other come from the aliens. Quite a few of those powers are shown in action in the video. There is also a concept of risk and reward, as occasionally installing certain Neuromods can attract the attention of the aliens, and some of them are really nasty, like the Nightmare.
Prey is slated for release in Spring 2017 year for PS4, Xbox One and PC
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