Primal [1440p/60FPS HACK] PCSX2 1.5.0 dev, Gameplay (Custom PCSX2 Build - Download Link)
PCSX2 1.5.0-20190312131301 - compiled on Mar 14 2019
OS: Linux 5.0.1-3-tkg-pds
Physical RAM: 6GB
CPU: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz
GPU: Nvidia GT 1030 2GB (GDDR5)
GsdX OpenGL (Hardware) – Rendered at 6x Native Internal Resolution (3840x3072 [cropped front buffer: 2400x3072]) – Disabled “texture cache memory garbage cleanup” code (more info in the video description)
Cutsom External shader conf
PCSX2 Config
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MTVU Off
GSdx
OpenGL (Hardware)
Interlacing Auto
Internal Resolution 6x Native (~2160p 4K) -- (3840x3072 [cropped front buffer: 2400x3072])
Disabled “texture cache memory garbage cleanup” code.
USE THIS CUSTOM BUILD TO PLAY PRIMAL: https://drive.google.com/file/d/1QlUGbZYKq7ep0c72gLNF1KdbTKGnjgNi
Automatic CRC Level Partial (OpenGL Recommended)
Mipmapping (Insert): Basic (Fast)
Accurate Date: Fast (Default)
Accurate Blending High
Shader Config (GSdx.fx)
-------------
UHQ_FXAA On
Gaussian Filtering On
Lanczos Scaler On
High Quality Blended Bloom On
RGB Gamma Correction On
Pixel Vibrance On (Vibrance 0.20)
Bicubic Texture Unsharpen Mask On (SharpenStrength 2.00; SharpenClamp 0.500; SharpenBias 4.00)
S-Curve Scene Contrast Enhancement On
180%-300% EE cyclerate overclock for 60fps gameplay
60FPS Hack code:
FCD89DC3.pnach
------------------------
gametitle=Primal SCUS-97142 0xFCD89DC3
//60 fps
patch=1,EE,204874FC,word,00000001
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