Project Zero 3 / Fatal Frame 3 Walkthrough Part 1 - PS2 Gameplay - Rei Hour 1 - Full Playthrough

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Project Zero 3 / Fatal Frame 3: The Tormented Walkthrough Part 1 - PS2 Gameplay - Rei Hour 1 The Sign - Full Playthrough / Opening

Fatal Frame 3: The Tormented. Taking place after the events of the original Fatal Frame and Fatal Frame 2: Crimson Butterfly, we return to the realm of ghosts, evil demonic spirits, and men who destroyed lives seeking power. Now playing as Rei Kurosawa, the new girl to the Fatal Frame / Project Zero series; we seek answers as to why we find ourselves trapped in a nightmare in the Manor Of Sleep.

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I LOVE Fatal Frame 3 / Project Zero 3. Taking the horror of Fatal Frame 1 and focusing on a bigger story as Fatal Frame 2 did, this is such a great way to end the Playstation 2 set of games in this survival horror series. Focusing on puzzles, riddles, spooks, and best of all; that atmopshere i'm addicted to.

One interesting aspect of Fatal Frame 3 is that you spend some time out of danger so to speak. Chilling at home between dangerous nights at the Manor Of Sleep, trying to make sense of what's happening. With Fatal Frame 1's protagonist Miku making a return as Rei's roommate and coworker. It's a cool way to experience the game. It adds a sense of coziness to the series Fatal Frame hasn't had till now. A realistic feeling I get when i'm home at night, lights off, and I hear something from the kitchen. You know you're safe, but are you? It's probably the most effective way to make me feel uneasy in a horror game i've played yet.

Sony's Playstation 2 is the king of horror games for many, now I can finally add the last PS2 era Fatal Frame / Project Zero to my personal list of horror masterpieces I love.

The new story and characters are fun, and the tone of the original two games has remained intact without losing sense of dread from the new apartment downtime sections. I also enjoy the way ghosts tend to lead you to the right location when feeling lost because the map can be of little help at times and there's a fair share of backtracking though the Manor Of Sleep that could result in you being lost.

Heavily inspired Japanese horror and Japanese movies such as RIngu and Dark Water by Hideo Nakata, and Ju-On: The Grudge by Takashi Shimizu, The Fatal Frame / Project Zero games have always captured that Japanese contemporary setting and tone those horror classics are known for. Modern day Japan, a normal life for many, but to a special few it's a living Hell of supernatural mystery.

Depressed, lonely, sad, and abandoned are emotions usually attached to the characters of Fatal Frame. It's not enough these characters are in this dire situation, but their lives have to be equally miserable. Whether they're looking for their only remaining family or haunted by nightmares of past trauma. Themes of loss and sacrifice. It's these elements of Fatal Frame that make it stand out against the Resident Evil and Silent Hill's despite carrying similar themes sometimes. The settings and form of story telling is different, fresh in comparison. It's why I consider Fatal Frame part of the big three horror franchises next to Resident Evil and Silent Hill's classic games.

Fatal Frame / Project Zero's Camera Obscura may also be one of the greatest horror game weapons of all time. A simple camera to take photos of ghosts, but the switch to first person, losing view of what's behind you, sneaking up trying to take Rei's life.

Another aspect of Fatal Frame 3 I adore is the return to blue as a primary colour like the original. If anything; Fatal Frame 3: The Tormented is the prettiest Fatal Frame game art wise i've played of the Playstation 2 series. Everything from Manor Of Sleep to the apartment, UI, save files, lore files etc. all go well together, looking great. This game is simply beautiful and easy on the eyes.

Personally, the Fatal Frame / Project Zero series is my favourite IP of Koei Tecmo. While Dead Or Alive, Ninja Gaiden, and Nioh! are great, it's Tecmo's survival horror games that stand out to me. The care and attention put into Fatal Frame has been rewarding and wonderful. I'm happy to have found this PS2 horror gem.

I've done many Playstation 2 playthroughs, had adventures, laughs, scares. But these Fatal Frame walkthroughs linger with me for years. It's as if I give a piece of myself to these games each time I play one for the first time, and i'm rewarded with memories and a sense of peace. Getting to share these stories and experience with you all makes me feel a deep joy.




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