Project Zomboid Restart after Update 42.12.1
Today we’re diving back into Project Zomboid with update 42.12.1! This patch fixes some long-standing issues and makes a big improvement to firearms by prioritizing headshots with new ballistic targeting logic. Along with that, several bugs have been addressed—everything from bottle-opening to vehicle horns to basement glitches.
We’re starting over with a fresh run to see how these changes feel in action. Expect tense survival moments, new strategies with firearms, and a closer look at how the fixes affect day-to-day gameplay.
Some highlights from the patch:
Headshot targeting logic greatly improved.
Blacked-out rooms temporarily removed.
Generators now update toxicity properly.
Clothing mods & rags fix.
Fixed fire bug in the CDDA challenge.
Many more stability and gameplay fixes.
Join me live as we test out this new version and try to survive the apocalypse all over again!
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System Information-
System Model Alienware Aurora R12
Processor 11th Gen Intel(R) Core(TM) i9-11900KF @ 3.50GHz,
3504 Mhz, 8 Core(s), 16 Logical Processor(s)
Installed Physical Memory (RAM) 32.0 GB
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