PS1 Crash 2 has always had analog support, the definite proof (1080p)

Published on ● Video Link: https://www.youtube.com/watch?v=uhfE5FOF7jY



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Share this video to anyone who still thinks Crash Bandicoot 2: Cortex Strikes Back has revisions that do not support analogue controlling. It does support and always has supported. Just look at this E3 version (June 1997, final retail release was November 1997)! Even it has analog support. I don't know why one would even want that, but it's there. The game in Japanese region also supports Vibration/rumble that wasn't anywhere else! The PSN release just sucks. PAL SCES-00967, NTSC/U SCUS-94154, NTSC/J SCPS-10047 - they all have analogues.
Regards to TCRF crew.
TO NOTE: THERE ARE NO REVISIONS WHATSOEVER. UNLESS WE COUNT DIFFERENT REGION RELEASES. EVERY DISC IN THEIR RESPECTIVE REGIONS HAS THE EXACT SAME DATA ON THEM. CRASH GAMES WERE NEVER REVISED, UNLIKE SPYRO 3 FOR EXAMPLE, AND THAT WAS A FAST REVISE.







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