PS5 | God of War Ragnarök : Valhalla DLC | Day #12 Part 1 | Gameplay Live Tamil
A triumphant denouement
Going into Valhalla, I expected an enjoyable recontextualization of Ragnarok‘s excellent combat with some light narrative elements. I hadn’t anticipated a story that serves as a fulfilling epilogue to not just the Norse duology, but the entire God of War franchise. If you’re someone disappointed by the fact that the newest God of War games haven’t spent a lot of time addressing the events of the original trilogy, Valhalla is a must-play.
Valhalla proves itself a must-play for any God of War fan.
After the events of God of War Ragnarok, Freya asks Kratos to become the new God of War for the Nordic realms to help her reshape them following Odin’s defeat. Worried that he’ll fall back into his old ways and that he isn’t deserving of such power after all the suffering he caused, Kratos’ journey through Valhalla provides some much-needed self-reflection. This DLC is all about self-love and forgiveness and how it’s OK to recognize that you did something wrong in the past while still working toward a better future.
After all of the chaos and hurt Kratos caused throughout so many God of War games, Valhalla looks inward as Kratos works through personal conflicts that have eaten away at him since the original God of War. It calls back to the events of the old trilogy with locations, characters, and events from the past. Developer Sony Santa Monica even found clever ways to tie it into the gameplay experience, with one particularly memorable sequence calling back to a puzzle in the first God of War where Kratos burns a prisoner alive so he can progress. If the last two God of War games were about Kratos becoming better for his son, Valhalla is about Kratos becoming better for himself.
Restructured into a roguelite - Ahead of each run, I choose my preferred Relic, Shield, and Spartan Rage ability. After entering Valhalla through a massive door, I go from arena to arena, fighting different combinations of enemies pulled from Ragnarok and the original trilogy. God of War Ragnarok’s combat still has its eccentricities — it’s hard to smoothly get at enemies attacking from behind — but the brutal combat shines in Valhalla. More specifically, several new boss fights with unique attack patterns forced me to think on my feet with the tools I had at my disposal.
Valhalla proves itself a must-play for any God of War fan.
After the events of God of War Ragnarok, Freya asks Kratos to become the new God of War for the Nordic realms to help her reshape them following Odin’s defeat. Worried that he’ll fall back into his old ways and that he isn’t deserving of such power after all the suffering he caused, Kratos’ journey through Valhalla provides some much-needed self-reflection. This DLC is all about self-love and forgiveness and how it’s OK to recognize that you did something wrong in the past while still working toward a better future.
After all of the chaos and hurt Kratos caused throughout so many God of War games, Valhalla looks inward as Kratos works through personal conflicts that have eaten away at him since the original God of War. It calls back to the events of the old trilogy with locations, characters, and events from the past. Developer Sony Santa Monica even found clever ways to tie it into the gameplay experience, with one particularly memorable sequence calling back to a puzzle in the first God of War where Kratos burns a prisoner alive so he can progress. If the last two God of War games were about Kratos becoming better for his son, Valhalla is about Kratos becoming better for himself.
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