Knightmare is... a lot to take in. You have to simultaneously control a horse-riding knight on the top of the screen responsible for throwing dragon eggs (??) into a giant sack, while also controlling a knight at the top of the screen who can throw bombs at dragons if the eggs accidentally hatch. Also you have to keep changing which doors are open so the eggs can roll to their proper destination, but there's also an asshole jester who's knocking the doors down sometimes too! I'm also not sure why you get so many extra lives, whatever the default setting is it didn't seem to be set right, but none of the dip switches are labeled. It is kind of a shame this had to be judged without the sound, as these Gottlieb games usually have great sound design. But that probably wouldn't do much to help the absolutely chaotic game play.