Puyo Pop Fever Complete Soundtrack CD
PlayStation 2 50Hz
Puyo Pop Fever (ぷよぷよフィーバー, Puyopuyo Fībā) is a 2003 puzzle video game developed by Sonic Team and published by Sega. It is the fifth main instalment in the Puyo Puyo puzzle game series and the second Puyo Puyo game to be programmed by Sonic Team after Puyo Pop (which was released just after the series' original developer, Compile, went bankrupt). This was the start of the what can be considered a reboot of the Puyo Puyo franchise, with this entry's plot revolving around Professor Accord losing her flying cane. Sega, which acquired the series' rights from Compile in 1998, published all the Japanese releases of the game, and also published the arcade and GameCube versions internationally. The game was scarcely released internationally, and certain versions were released by other publishers in those areas. Only the arcade, GameCube, and Nintendo DS versions were released in North America. Europe received all three versions plus the PlayStation 2, Xbox, Game Boy Advance, and PlayStation Portable versions. The Dreamcast version, released exclusively in Japan, was the last Dreamcast game developed by Sonic Team, the last first-party title released on the platform, as well as the final first-party title by Sega was ported from the arcade version. The Dreamcast version is the only console version to use sprites in place of 3D models.
The story in the game is this: Ms. Accord, a teacher at the Primp Magic School, has lost her Flying Cane, the equivalent of a magic wand, and claims to have a reward for the student who can find it. The player plays the role of either Amitie or Raffine, students at the school, as they venture across the Puyo Pop Fever world to find the cane, while meeting many wacky characters along the way and battling them. Raffine's course contains more difficult gameplay and alters the characters the player meets, as well as which character actually finds the wand. When playing as Raffine near to the end of the game, it is revealed that Accord never actually lost her flying cane. Raffine then plans on revealing her and Popoi's secret, but fails in her ending, as she is knocked unconscious by Ms. Accord, losing all memories of the flying cane incident. She regains consciousness near her school where Amitie and her friends congratulate her.
This game is very important to me as it was the game me and my wife used to always play when we were first dating and it was actually the XBox version that we originally played it on. I now own it on both the Sony PlayStation 2 and original XBox consoles as well as the Gameboy Advance port, however I still don't own it on the GameCube (the console it was most famous for being on).
The soundtrack is really well done! It sounds more in line with something we would have gotten on the Mega-CD add on had it released there in 1993 as it sounds more like redbook audio than raw FM-YM2612 Mega Drive/Genesis music. The music sounds very upbeat, bright and cheerful almost like a shiny beam of light is spotlighting on the band the entire time. It gives the listener a sense of magic and happiness.
NOTES:
1. When I used to play the 1 Player game I never did reach the hidden Pikachu Ta-Ta boss character, I remember beating both the Amitie and Raffine story modes and the sock cat puppet was always the last hidden boss after Ms. Accord.
2. I omitted the simpler version of the ''Fever'' track because the track that is already on the disc is a more detailed version of the same track.
3. There was a direct sequel called ''Puyo Pop Fever 2'' but it was only released in Japan on the PlayStation 2 and PlayStation Portable/Nintendo DS so many of us never got to continue the series.
MUSIC COMPOSER: Hideki Abe 2003.
SOUND QUALITY: 384 Kbps
TRACKS: ♫
1. Introduction (00:12)
2. Original (00:49)
3. Taisen 1 (04:22)
4. Rules (08:04)
5. Taisen 3 (11:12)
6. Taisen 2 (14:43)
7. Taisen 4 (17:54)
8. Fever (21:53)
9. Story (25:32)
10. Manzai 2 (28:35)
11. Manzai 1 (31:38)
12. Options (36:08)
13. Manzai 3 (39:08)
14. Amitie Ending (41:48)
15. Raffine Ending (42:48)
16. Credits (44:46)
17. Name Entry (47:15)
18. Danger! (49:52)
19. Fanfares (52:22)
20. Full Role Call In The Bathroom (53:05)
Recorded it onto a blank CD-R audio recordable disc from the Sony PlayStation 2 port under the 50Hz setting. The voices were ripped from the internet and the reverb effect was done from my computer. It was then streamed back through the PAL SEGA Mega-CD attachment to my PAL SEGA Mega Drive model 1.
Ta-Ta!
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