Puzzle & Dragons, Eco Collab - Heaven Sent. Zeus team. ECOコラボ 天国 ゼウスPTノーコン
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Description:
Zeus teams may be a little difficult to get used to, but if played properly, they make for some of the fastest ECO dungeon clears. This was my second Zeus run of this dungeon and my fastest clear of ECO - Heaven Sent yet!
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Strategy:
1. Stalling to charge skills is very easy on the "trash" waves! The blue enemies in particular are on long attack intervals. Use this to your advantage to charge skills.
2. Mini-bosses appear on waves 3, 6 and 9. The final boss is on wave 10. It is prudent to charge some skills before these bosses, although only the bosses on wave three and the final wave are a real challenge to Zeus teams since those enemies hit every turn exposing Zeus' weakness.
Make sure orb changers are charged before the third wave and you should be able to make short work of the Salamander in a single turn.
2.a If you get hit by either boss (on waves three and ten), you'll almost certainly need to pop Echidna to break free. Remember, a Zeus team needs full HP to function as Zeus' leader skill only triggers at full HP.
3. The bosses on waves 6 and 9 should not be any challenge as long as orb changers are charged. It may even be enough to simply save up light orbs strategically on the trash waves in-between these bosses. Big combos including two, three or four 3 x light orb combos should be all you need.
4. In the unlikely event that Eco Dumpty invades on waves 1-9, you should be able to make short work of him as his first attack will be an "ATK Up" skill, giving you 3-5 turns to take him out. His elemental weakness towards light attacks makes him somewhat of a pushover for Zeus teams!
Dumpty can hit for 25,110 when below 75% HP so don't let him attack you! It most likely will result in your demise!
5. The boss will bind five of your team members on her first turn. If you are unable to one-shot the boss, it may be best to ride this bind out! Let her bind you, keep healing and start the fight for real after the bind wears off.
You need to start by popping Echidna and healing to full (if you're not at full HP already). The next course of action should be to use orb changers and set up large combos with multiple 3 x light combos. Depending on cascades, this should result in enough burst damage to take out Eco Tiny in 1-3 turns!
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Team:
Zeus leader, Max level +297
Valkyrie, Max level, Max skill
Verche, Max level +4, Max skill
Parvati, Max level +72, Max skill
Echidna, Max level +187, Max skill
Zeus friend leader, Level 84 +145
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