Puzzled (Intro)

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Bout presents: Puzzled (Intro)

Puzzled is a falling-block puzzle video game developed and published by SNK that was released for Neo Geo arcades in 1990, on the Neo Geo home console in 1991 and the Neo Geo CD in 1994. The game was ported to mobile phones in 2005, then was re-published by D4 Enterprise on the Wii Virtual Console in June 2011 and it is also one of the twenty games that came pre-loaded on the Neo Geo X console released in 2012. It was also ported in August 2017 to Nintendo Switch, Xbox One and PlayStation 4 as part of Hamster Corporation's ACA Neo Geo series.

The visuals of Puzzled look a lot like Tetris and the core gameplay is the same: the player controls tetrominos falling from the top of the screen, and filling a 'horizontal lines' clears it. However, the objective is to clear a vertical path for a hot air balloon initially trapped at the bottom of each level, enabling it to fly off the top of the playing field and moving up to the next level of a tower.

The tower is divided into multiple floors, with 10 levels per floor, totaling 60 different puzzles. Some levels feature varied obstacles like robots floating around the puzzle to attack the balloon, regenerating blocks, and gold blocks that need to be cleared multiple times before disappearing. The player can also use a power-up called an "L-Ball": a meter fills up as lines are cleared, and once ready, the player can trigger a lightning ball to explode outwards from the balloon's current location, removing surrounding blocks.

The protagonist, Rudd or his female companion, is riding through a long tower whilst in a hot air balloon–players have to clear the floating line of blocks surrounding him or her by using the falling blocks to destroy them (similar to Tetris). Leftover blocks carry over and affects the lines below it for possible chain reactions. When the L-Ball gauge is filled at the center of the screen, players can press a button to trigger a circular energy blast around the balloon. This should only be used sparingly since the gauge takes a while to recharge again. If the player cannot clear the stage within a given time or if the blocks pile too high, the game will end.

The tower's floors changes based on which character the player chose to start the game with, each of them having 60 floors for their path (120 altogether). Ideally, two players can experience the entire game in one playthrough. Stages 'which act as the game's chapters' are divided by 10 floors and act as the divider point for which route the player wants to take. At given times of the tower, the player will sometimes need to perform platform jumping sequences to proceed forward.

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Release: November 20, 1990
Platforms: Arcade, Neo-Geo MVS, Neo-Geo AES, Neo-Geo CD, PlayStation 4, Xbox One, Nintendo Switch, Neo Geo Mini
Developers: SNK (Neo Geo), Hamster Corporation (PS4, Xbox One, Nintendo Switch)
Publishers: SNK (Neo Geo), Hamster Corporation
Producer: Eikichi Kawasaki
Composer: Yoshihiko Kitamura
Gamemodes: Single player, 2 players
Genres: Puzzle, Falling Blocking Puzzle

Arcade, Neo-Geo MVS, Neo-Geo AES, Neo-Geo CD, PlayStation 4, Xbox One, Nintendo Switch, Neo Geo Mini

In Japan, Game Machine listed Puzzled on their December 15, 1990 issue as being the most-successful table arcade unit of the month, outperforming titles such as Carrier Air Wing and Raiden.

The graphics of Puzzled were described as being simplistic and unremarkable but well-designed and efficient. The sound effects were also considered minimalistic but enjoyable for a game of this type.

The game's multiplayer portion was criticized for not featuring any interactions between the two simultaneous players.

#puzzled #neogeo #games

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