
PvP Isn't "Necessary" in MMOs Anymore
Unpopular opinion: PvP Isn't Necessary in MMOs Anymore
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I know I'm gonna get some flack for this but I need you guys to approach this with an open mind.
recently, especially with the release of the Elyon and Swords of Legends Online Closed Betas, I've noticed a sentiment resounding throughout the general MMO community.
And that is that for an MMORPG to be "successful," it needs to have a focus on PvP. The mere inclusion of PvP isn't enough, though, no. The game, at its core, needs PvP as a focal point to survive long-term.
There is no way an MMO can exist, let alone thrive if you can't fight other players.
And that opinion, which is mirrored by quite a few players left me sitting here, reading through all of these threads thinking to myself... but why, though? What about PvP makes it a necessity, where the game's overall success is solely dependent on the inclusion of a single feature?
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