Pyanodons - Bring Back The Pain Edition - 187 - Working our way into Py Science 3!

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This is our second descent into the madness that is Pyanodons mods for Factorio! Join me as I explore the new restructured Pyanodons modpack including the brand new Pyanodons Alternative Energy Modpack.

You can find the save file to sync your mods, or play along here: https://drive.google.com/file/d/17lsBP5av_mD6-XOZqwsl25XvvIjjrGGq/view?usp=sharing

Intro and Outro music by @ScottBuckley - released under CC-BY 4.0 www.scottbuckley.com.au

Social links
=========

twitch - https://twitch.tv/boldviking
twitter - https://twiter.com/boldviking2
youtube - https://www.youtube.com/@BoldViking
discord - https://discord.boldviking.red-circuit.org
patreon - https://patreon.com/boldviking

Pyanodons Patreon
================

https://www.patreon.com/pyanodon

Pyanodons Coal Processing
=======================

A comprehensive package that focuses on coal processing and developing technologies in this area. More than 30 new buildings and 170+ recipes that will increase the difficulty of your game and also rebuilds the entire first 3 levels of science.

Pyanodons Fusion Energy
=====================

The next step into energy generation following pY suite. This mod allow you research, produce and keep running of Fusion reactors to produce huge amount of energy and with almost no pollution.

But dont think it will be a easy thing. Such advanced technology demands rare materials, high-tech parts and constant repairing to keep things working.

More than 15 new buildings and 60+ recipes that will increase the difficulty of your game and also rebuilds the entire production levels of science.

Pyanodons HighTech
=================

If you find the vanilla circuits too easy, you may like this mod. It will make all circuits in the game more challenging. You will need to build them from scratch...boards...components (resistors, capacitors, diodes...) and put it together to have your circuits. This mod will override all three circuits levels, will add a forth to unlock futurist techs such the high-speed/high cargo robots and the quantum computer.

As you evolve in the mod, you may need advanced electronics parts. Such advanced technology demands rare materials, high-tech parts and research.

More than 15 new buildings and 100+ recipes that will increase the difficulty of your game, specially on the electronics part and also rebuilds the entire production of hightech science pack.

Pyanodons Raw Ores
=================

This mod will unlock the most traditional ores and will make their extraction, processing and smelting into a new comprehensive chain that focuses on "the more you put effort, the more you extract" idea. More than 20+ new buildings and 200+ recipes that will make other pymods easier as well as unlock several upgrades in them.

This mod makes the compatibility with bobs not functional.The use with Angels mods may cause bugs or incompatibilities. If you wanna use it with these other suites, try install: https://mods.factorio.com/mod/PyCoalTBaA

Also..RSO can turn the game way better: https://mods.factorio.com/mod/rso-mod

Explore new and chains to extract and refine ores in the game. With this extension you can play pY suite without bob´s mods and still getting their ores which we decided to kept since it´s common ores and materials. No need to reinvent the wheel here. This mod will improve the ore production as much as you advance in the game. This mod add mines and new/different ways to get basic and advanced ores, lots of mining machines to refine that ores to perfection and extract almost 100% of it without much loss.

Pyanodons Petroleum Handling
=========================

This mod allows to play with crude-oil and its variants from the start and will make their extraction, processing and refining by new chains that allows you extract lots of key fluids that may help in your Py run. More than 15+ new buildings and 100+ recipes that will make other pymods easier as well as unlock several upgrades in them.

Pyanodons AlienLife
================

Add several organic-based ways to self-sustain your base and resources. Raise animals, plants, etc...extract what you need from them.

Add more than 200 techs
Add more than 300 new recipes with levels
Add more than 40 new buildings




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