QL | Conquistadorio (2023) When you padd games with hidden masked objects
Welcome to yet another game that apes another games , in this genre... from style , to game logic ... but with different art
Some of those streamlined adventures are good , some don't ... like this one , that its 2h run padds with game design sins ... make objects small and have the same color as the background... the dev knowing about the incoming flack addded "features" you have to turn on in the game menu ... like Zooming into the background to see the object ... and item highlights ... so we are good , right ? ... eh , no ... since the puzzles are too convoluted ... or made with padded logic ... to stretch this to extremes ... like the hintbook that is locked behind a mini game ... hmm, where did we see this hmmm ... Machinarium ? or other similar games that use the same mini game ...
in other words , art lure you ... game design , not so much ... next
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