Quake - E1M1: The Slipgate Complex (Hard)

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Published on ● Video Link: https://www.youtube.com/watch?v=D9fLkg4StBg



Quake
Game:
Quake (1996)
Duration: 3:06
431 views
6


Just a test run to see how the recording turns out, nothing major. Used the DOS executable for this one, although I'll most likely use GLQuake or whatever when I do get around to start recording a full playthrough (which shouldn't be too long, hopefully).

Erm, yeah. Everyone who plays Quake knows this place inside-out, so there's no new tricks or anything like that on display here. I just rush the place like an idiot, but not like some sort of SRS BSNS speedrun.

Hell no.

On a game-mechanic note, something that always pissed me off about Quake was the way that health ticked down once it was over 100. Why does it have to do this? What's worse is that you can never start a level with more than 100 health either. HRJHRHRNRHRNMR!!

Oh well, trivial flaw to a degree, but what a waste if you're way over the 100 mark by the time you exit.

You know, just like here.







Tags:
Quake
DOS
E1M1
The
Slipgate
Complex
Hard
Difficulty
1996
id
Software



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