Quake - Easy 100% of con1 by Thomas Bergendorff in 0:18
-Downloads-
DEMO: https://quake.speeddemosarchive.com/quake/demos/EH/con1_018.dz
MAP: https://quake.speeddemosarchive.com/quake/maps/con1.zip
DZIP: https://quake.speeddemosarchive.com/quake/downloads/dzip.zip
JOEQUAKE: http://joequake.runecentral.com/downloads.html
map: con1
skill: 0
secrets: 0/0
kills: 12/12
time: 0:18
1 sec improvement.
This was a minor case of FATF. A few bunnies here and there, a better sng-grab and here you go, one sec better.
The intermission screen is not what I got when I played it but this intermission lets you see the kills nicely.
Check the 0:18 NH for what intermission I see, and you'll see the last rottweilers are out of screen - so the trick is to
just aim out of screen and hope for the best. I call it "spray and pray".
Come to think of it, isn't this a new trick? Intermission nailage at monsters you can't see, but you know are there :)
I suppose 17 seconds is possible in theory, but you'll probably need a proper route tweak to get it.
Thomas Bergendorff 2007-02-24
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