Quests and Dialogue AMA
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Sam answered some of your Unity questions and introduced the new Unity RPG Dialogue and Quests course π§ββοΈπ
Due to a slight technical difficulty, only Sam's voice got recorded but he had all the answers so a ton of value here π
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Timestamps
0:00 Intro
9:10 Will this have the same approach as the inventory one where you just "show code or like the first one were you actually show the coding?
10:30 Are we getting anything similar to the RPG unity course for Unreal?
11:52 Is this the final course in the RPG series?
14:38 Are you going to cover cutscenes in a future RPG course?
15:20 What elements have been left out from traditional RPGs that you would have liked to implement?
20:34 Will there be a course on Multiplayer either couch or MMORPG?
21:58 Question related to big cinematic cutscenes like Final Fantasy RPGs?
23:05 Will we have a skill tree system lectures?
24:50 Can you use the dialogue asset outside of Unity?
26:04 Will the dialogue system use scriptable objects or pulling from JSON etc?
30:49 If we start now will there be lectures?
31:25 Will you be covering infinitely generated dialogue powered by deep learning?
33:55 Using your save system can quest chains span across scenes?
35:32 Regarding AI, any specific AI for some boss fights?
37:01 Final Words
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