Quixel Suite | Texturing a Glock [Part 2]

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This is the second part to texturing the glock. I do the finishing touches on the texture and will be starting the animation videos soon.







Tags:
blender
maya
photoshop
gimp
quixel
suite
2.0
ddo
ndo
ambient occlusion
prb
ao
colour map
color map
normal map
normal
normals
texture
texturing
image
albedo
bo3
black ops 3
call of duty
cod
world at war
waw
zm
zom
zombie
zombiemodding
ugx
modme
undeadmodding
beta
alpha
mod tools
modding
mod
mods.



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