Rapid Multiplayer Iteration With a Backend Platform | Unreal Fest Orlando 2025

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In this session recorded at Unreal Fest Orlando 2025, Gardens Interactive showcase how Unreal Engine engineers can iterate on their multiplayer game with Gardens’ backend platform Alamode.

This session starts with an introduction to typical multiplayer game architecture and a discussion of what Unreal Engine best practices do and don't cover. Next up are challenges observed at previous studios and how Gardens approached these challenges.

Learn about the issues Alamode solves using technology like Docker and zero-trust VPNs and hear about current use cases.

Learn more about Unreal Engine here: unrealengine.com




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