Raptor: Call of the Shadows (PC) Playthrough
Playthrough of Raptor: Call of the Shadows, Apogee Software's vertically scrolling shoot-'em-up for MS-DOS.
Raptor: Call of the Shadows is a vertically scrolling shoot-'em-up developed by Cygnus Studios and published by Apogee Software for MS-DOS in 1994. The game puts players in control of a powerful fighter jet, the Raptor, tasked with eliminating enemies across various missions and earning credits to upgrade weapons and systems. It is divided into three sectors—Bravo, Tango, and Outer Regions—each featuring multiple waves of increasingly challenging enemies and bosses.
Gameplay is fast-paced, with players navigating their ship through waves of enemy fighters, ground targets, and turrets while avoiding incoming fire. Destroying enemies grants money, which can be spent between missions in the equipment shop to buy more powerful cannons, missiles, shields, and other upgrades. The sense of progression and customization adds depth to the arcade-style action.
The game features VGA graphics with detailed sprites and colorful backgrounds that change with each sector. Its soundtrack and sound effects reinforce the intense combat feel. Raptor’s performance and tight controls made it a standout title in the PC shareware scene of the 1990s, and it remains a fondly remembered classic among retro gaming fans.
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