RayCrisis: Series Termination Game Sample - Playstation
Original Air Date: May 15, 2009
RayCrisis is considered to be part of the whole "Ray" series (RayForce/Galactic Attack/Layer Section/Gunlock, RayStorm) and is one of the most graphically impressive shooters for the Playstation. It's also perhaps the only category that nobody knocks... because RayCrisis is far from agreeable when it comes to everything else. I'm not saying it's bad (because it's not so bad), but it has understandably mixed scores all over the net.
This game has a number of unique elements for a shooter, which is one of the things I'll praise it for. Looking for originality in a shooter is, well... it's usually not one of the things I point out, but this game has it. You can choose the order of the starting levels in the Original Mode or play an arguably longer mode called Special Mode. What makes this game so interesting is the "Encroachment" level. In Original Mode, you have to work the Encroachment level down and it starts at a set amount, if you keep it low (Green level), the levels become longer and the enemies more diverse and in bigger waves. Bosses also get tougher if you do better and possess more forms as you progress.
If you do poorly (yellow and above), stages may become shorter. If you reach 100%, things get really bad and the game may rush you straight to the final boss! This game was made for SHMUP fanatics IMO more than casual shooter fans, as you are rewarded with bigger and better challenges by destroying everything that moves and not letting enemies get away. If you want a shooting mode that's a little more "Normal", play the Special Mode. Encroachment starts at zero and quickly rises, though the levels are put before you in a set order and some of the same bosses have different tactics required to defeat them. The bosses and enemies in this mode reward you with items to bring down Encroachent and it's more generous and forgiving than the Original Mode.
The game plays well and the levels aren't so tough as far as shooters go, though the final boss is no joke. It'll take a little practice getting used to the speed and distractingly beautiful visuals to play Original Mode well. The music is OK... it doesn't really stand out much IMO compared to some of Zuntata's past work. Enjoy.
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