Rayman 3: Hoodlum Havoc (Game Boy Advance) Level 4-6: Razor Slide (Gameplay/Walkthrough)
Gameplay/walkthrough of Rayman 3 (Game Boy Advance): Pirate Stronghold Level 4-6: Razor Slide! Enjoy!
Razor Slide is the twenty-seventh level in the Game Boy Advance version of Rayman 3, and the fifth level of the Pirate Stronghold world.
The level is preceded by a cinematic, in which red Henchmen discover Rayman's presence in the Pirate Stronghold and warn Razorbeard about it, who orders them to let him take care of Rayman himself.
- Level Information:
Phase 1:
This phase contains two cages and 25 yellow Lums. Rayman must progress in the level by means of sliding slopes covered with a yellow substance, purple Lums, fences, and platforms with a cannonball tied below them that fall into the void shortly after Rayman sets foot on them. Several Hoodlum helicopter bombs and armoured doors stand in Rayman's way. A purple Lum flying over a long sliding slope allows him to reach three yellow Lums and a cage. In a particular place, the hero fights the last Henchman of the game, who is a blue Henchman. A cage can be found above the platform he guards.
Phase 2:
This phase contains two cages and 30 yellow Lums. At the beginning of the level, a yellow Lum that can be missed easily sits behind Rayman. In addition to the obstacles from the previous phase, Rayman must now pass tricky areas involving hitting switches while up in the air so as to open doors before falling into pits. To the left of the first fence seen in the level is a purple Lum that allows him to reach three yellow Lums. Below three Hoodlum helicopter bombs, a regular helicopter bomb must be destroyed to reach a yellow Lum and a cage. To the left of the third fence of the phase sit three yellow Lums.
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Pirate Stronghold is the fourth and final world in the Game Boy Advance version of Rayman 3. This world resembles some areas from Rayman 2, mainly the Prison Ship. Heart of the Ancients, the final level of the world (and game), may have some connection to the Tomb of the Ancients from Rayman 2.
- Levels:
Creeping Chaos: https://youtu.be/Gy88bxIeFuU
Scaleman's Keep: https://youtu.be/p5pZoQQrhGc
The Mettleworks: https://youtu.be/k-AJWKOq6HQ
Mega Havoc 4: https://youtu.be/Ht23eA-bQzY
Magma Mayhem 2: https://youtu.be/zPBgjCr-t3Q
Razor Slide: https://youtu.be/0V2dUBEhkX8
Ly's Punch Challenge 2: https://youtu.be/7ooiNLyFHKk
Heart of the Ancients: https://youtu.be/k0NzANO0qf8
Lum Challenge: https://youtu.be/hTB4RAwuLew
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- Game Information:
The game begins with Rayman rebuking Globox for swallowing a Dark Lum while he was trying to save the Teensies. As Rayman is about to go and find a way to cure him, Globox runs away, and leaves him worried that he will end up doing something stupid. Meanwhile, Admiral Razorbeard hears about this incident and becomes hellbent on catching Globox to extract the Dark Lum, so he can use it to make himself more powerful, while hoping to destroy Rayman again with the Grolgoth.
Rayman 3 (Game Boy Advance) is a portable version of the console game of the same name which was released for the Game Boy Advance in 2003. It is the first handheld Rayman game to feature multiplayer modes which made use of the Game Boy Advance/GameCube link cable, to link to the GameCube version. It is a 2D side-scrolling game with elements from the original Rayman game, Rayman 2, and Rayman 3, though it is mostly centered around the story of Rayman 2. The game was originally developed as a Game Boy Advance version of Rayman 2, with its Rayman 3 elements added late in its development so that it could be marketed as a Game Boy Advance version of Rayman 3. Early preview versions of the game still use the Rayman 2 level names. There are also versions of this game for some mobile phones, and it was ported to the Nokia N-Gage. It was not given the ‘Hoodlum Havoc’ subtitle, as Hoodlums are only being present as enemies in three levels of the game (Hoodlum Hideout, Wretched Ruins and Scaleman's Keep). In 2017, it was released on the Wii U's Virtual Console alongside Rayman Advance.
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