Rayman Jungle Run Prototype Footage - Level 2-1

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Published on ● Video Link: https://www.youtube.com/watch?v=5ppt6x3MojM



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Source: https://bartw3d.nl/

Description by Bart Wagemans:
The objectives for this level where to introduce the ability to hover during a jump, along with air currents and kill pits. The design requests the Player to perform two regular jumps (the first being over a pit), followed by a 'moon jump' due to the influence of an upward wind current. This is followed by a regular jump over a lethal pit, after which the player is required to ride the wind current by hovering in order to reach a higher platform followed by a segment with two wall jumps. For visual communication, the decision was made to indicate safe pits with straight walls, since the player can wall jump. Lethal pits are indicated with an arced shape (preventing wall jumps). Furthermore during implementation all surfaces 'emitting' a wind current are dressed as lianas instead of rock so as to justify air moving around it. The implemented design moves the kill pit to later in the level. The release build replaces the second jump with mandatory floating up a current.