RE4 1 chapter=1 weapon no damage run 1-2 (flash grenade only)
1-2 has to be the flash grenade chapter since it's one of only two chapters that don't require a weapon of some sort to kill an enemy, break a lock, shoot a painting, hit a switch, etc, and the other is 2-2... and there's no goddamn way that I can manage to not get hit for 5 minutes in the cabin while armed with at most 4 flash grenades. Luckily 1-2 is also an extremely easy chapter. I could've gotten away with not using a flash at all, but I want to make sure to use each chapter's weapon at least once.
So far, we have:
1-1: handgun
1-2: flash grenade
The rules:
1.) Only one weapon may be equipped in a given chapter, and ONLY that weapon may be used, even for opening boxes. This also means that the weapon must be unequipped at the end of the chapter, either by selling or discarding it.
2.) All 19 of the new game weapons must be used.
3.) No damage
4.) Professional difficulty
5.) Saves only at the end of a chapter
6.) Tactical restarts only (to clear enemies out of an area), i.e. no restarts because of a hit or a missed shot, etc.
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