Real-Time Strategy Controller Prototype
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Published on ● Video Link: https://www.youtube.com/watch?v=oxBYDVwaw8Y
I set out to build a prototype for an RTS player controller with a hard deadline of 1 month, for a game concept I've been poking at for about a decade. This is the result of that work.
This isn't a new game being worked on, or the start to a larger project - just a chance to explore the design, practice some programming, and challenge myself.
© 2023 Nick Burns. All Rights Reserved.
Games Featured:
- Command & Conquer Generals: Zero Hour [EA Games]
- Starcraft II [Blizzard Entertainment]
- Homeworld: Deserts of Kharak [Blackbird Interactive]
- Unreal Tournament Pre-Alpha [Epic Games]
Chapters:
0:00 Introduction
0:35 Caveats
1:51 Camera
3:56 Units
6:36 Workers
7:00 Buildings
8:41 User Interface
12:15 Outro
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Tags:
nick
burns
indie
dev
developer
game design
designer
unreal
rts
strategy
controller
gameplay
prototype