Artemis - Design Breakdown

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Published on ● Video Link: https://www.youtube.com/watch?v=OQsocHrC01U



Duration: 6:55
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A design breakdown of Artemis, explaining the map layout, the design decisions, and changes since the alpha.

Technical Breakdown: https://youtu.be/gc4w_4svlr0

Artemis is a deathmatch arena map designed for Unreal Tournament 4. It makes use of advanced mobility, key pickup decision making and narrow long range corridors.
The map is an original design, designed for up to 10 players across all FFA modes and Domination. It features a unique industrial visual design, dynamic map elements, interactive fixtures, smooth polished player collision, stylish lighting, and thoughtful and clear design.

Download here: https://utcc.unrealpugs.com/map/1593-DM-Artemis

Website - https://www.nickburnsdesign.com/
ArtStation - https://www.artstation.com/nickburnsco
SkyPyre Studios - http://www.skypyre.com/

Download Unreal Tournament: https://www.epicgames.com/unrealtournament/en-US/?sessionInvalidated=true

Credits:
Necto Ulin - Mechanism Eight Remix
https://www.youtube.com/watch?v=yOd5cXJ3EuY&ab_channel=NectoUlin
Timothy Seals - Chasing Voids

Timestamps:
0:00 Introduction
0:57 Vocabulary
1:21 Teleporters and Lifts
1:50 Pickups
3:35 Shield Belt Door
4:22 Mobility
5:27 Changes since Alpha
6:34 Outro







Tags:
nick
burns
element
studios
design
production
development
unreal tournament
unreal engine
ut
shooter
arena