氷精武勇録 ~ Record Of Ice Fairy War - Mission 3, Extra Stage Clear

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Fairy Wars (2010)
Duration: 16:43
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And now for the actual Extra, unlocked by clearing Mission 1 without using a continue as Vinca. However you still use Cirno for this stage.

Midboss and boss are still Marisa and Reimu, respectively, however the patterns are mostly original this time. Except for Marisa's 3rd spell being just a buffed version of the Special variant, and Reimu's nons being taken from IN and Shuusou Gyoku. Yes, including her infamous 2nd phase as the last non.

Reimu's spells are also mostly much harder. 2nd spell sucks with clippy fireballs that you can barely prevent from stacking up. 4th spell has layering problems with the yellow pellets. 7th spell is Fantasy Seal -Blink- but stupider, and what the actual FUCK is the 8th spell. I feel like I'm getting lucky when I survive a wave of that.

And then there's possibly the worst attack in the game, the timeout. Reimu decides to go fullscreen. Which hides the HUD. And also for some reason the game hides the ice meter number below Cirno, so you're literally meant to rely on the audio cue that means you have at least 30% ice so you can freeze. Why???
The bullets are also all Perfect Freeze-immune, however you're still buying time to recharge your ice meter while more bullets accumulate on the screen, so you can get a big freeze to clear some space anyway.

10th spell doesn't seem that hard, I was just kinda scared, lol.
And then you have the final where everyone comes to Cirno's aid, and Vinca supports by shooting down the yin-yang orbs. She always dodges perfectly, until you get to a phase in the spell where Reimu throws a wall at her, and if you don't stop it, she's disabled for a few seconds, which can spiral out of control since you absolutely need her to take out the balls, especially since actual walls of balls keep crashing down like when you use Sakuya's bomb on Misumaru's final in UM. And Vinca being disabled can end up chaining itself (like, for example, she regains control but a ball is already on top of her) so you keep getting trapped.

The reason for the spell card sound when the replay ends with 9 seconds remaining is because in the actual run, you get a lovely sight of Reimu actually winning the fight anyway in a cutscene spell card. Great, all for nothing. It actually counts as the third ending, too. Guess this game ends with our protags losing. Sucks for them.

0:00 - Stage 1st half
1:45 - Marisa Kirisame
3:42 - Stage 2nd half
5:59 - Reimu Hakurei

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