Recursed Custom Levels - Amphibian
0:00 Preamble
0:19 Amphibian
24:02 Amphibian Paradox
A review series of custom levels for the game Recursed, a puzzle platformer about room recursion, inventory management, and transportation logistics:
https://store.steampowered.com/app/497780/Recursed/
The custom level "Amphibian", by 280chan, can be found here:
https://github.com/280chan/Recursed-Custom-Levels
A blind Let's Play of the main campaign, played by Alex Diener, can be found here:
https://www.youtube.com/playlist?list=PLBk6-z6v3pDLLKlpbMi16n0m0emx4bXn7
Finally moving on to a well-earned new level, we neatly augment the covered mechanics with one we didn't see in Girders: the use of liquids and flooding or drying out chests/rooms. While the presentation might look strange and romhack-like, this is still a Recursed level - every element and, indeed, _room tile_ is there for a reason, and it'll take plenty of experimentation and deductive reasoning to discover why the level is designed the way it is.
Intermission music:
Free Tone Textures - Small Colin - Retro Masters (2012)
Free Music Archive
https://freemusicarchive.org/music/Small_Colin/Retro_Masters/01_-_Small_Colin_-_Free_Tone_Textures_-_Retro_Master