Recursed Custom Levels - Girders Paradox, Conclusion

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Published on ● Video Link: https://www.youtube.com/watch?v=bzeuOZ80NQo



Duration: 22:23
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A review series of custom levels for the game Recursed, a puzzle platformer about room recursion, inventory management, and transportation logistics:
https://store.steampowered.com/app/497780/Recursed/

The custom level "Girders", by Luraman, can be found here:
https://steamcommunity.com/app/497780/discussions/0/3194736442570762053/

A blind Let's Play of the main campaign, played by Alex Diener, can be found here:
https://www.youtube.com/playlist?list=PLBk6-z6v3pDLLKlpbMi16n0m0emx4bXn7

You will be pleased to know that I finally beat the Girders Paradox, off-camera, through multiple sessions of hard work and analysis. Now comes perhaps the even harder part: explaining the solution using words in the English language. Well, I'll give it a fair try. Ultimately, I was very very close in the prior video, and made several key observations which are helpful and accurate... I just needed a couple more tricks to take a solution that falls just short, and turn it into one that fully completes the level. It's possible to have an accurate picture of a lot of the puzzle and still not quite see the important fact that makes it all work... until, finally, you do.

Intermission music:
Barefoot - Jahzzar - Natural Therapy (2016)
Free Music Archive
https://freemusicarchive.org/music/Jahzzar/Natural_Therapy/Barefoot_1327