Red Dead Redemption: Glitch Package (Part 3)
More glitches in Red Dead Redemption!
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Points of Interest:
1. Breaching into the Presidio ("Rescue Reyes" mission) -- You can breach a wall and skip the trigger that starts the firing squad scene. This is basically a battle exploit, you can kill all enemies in this mission without them detecting you. But you have to use the knife, cos you "fail" if you use the gun.
There are guards there that -- should you slit their necks -- the game does a displaced kill.
2. Breaching into the cinema - I was curious to see what would happen if I shot the screen & then payed to see the movie. The result? The bullet holes appear during the movie.
3. Breaching into Bonnie's house -- Just sightseeing. Unfortunately the stairs to the second floor have no collision.
4. I breached a rocky structure to end up oob, as expected, you teleport back to where you fell from.
5. Glitches involving activating prompts the instant after throwing Fire Bottles:
(a) Doing this to horse carriages causes Marston to walk through the carriage, before suddenly getting on the carriage in a glitched manner.
(b) Burning the Horse (only) during hitching (while Marston is grounded) causes the horse to breakout of his 'burning animation' and start his 'hitching animation'. This can cause the horse to end up sunk in the ground.
(c) Breaking Martson out of his 'burning animation' via the hitching prompt, causes him to become slanted. I tried all sorts of things to keep this state, but was unable to.
6. Marston sitting in the horse carriage sideways -- This glitch is done by first breaking out of the horse carriage's 'drive prompt'. Normally you get stuck, but having your horses killed lets you get on the carriage at a later time of your choosing...even if the carriage is now far away on its side (or even upside down: Not in vid)...
7. ...Once the horses are killed, Marston stays in his 'blocking stance'. Then by select the radial menu, he sinks into the ground (in his 'carriage-sitting' stance).
If you then target and un-target (or change weapons), Martson will "fall" to the ground before teleporting to standing on the seat on the cart (which is on its side, in this vid).
From there, the game gets stuck in a loop between standing Martson on the cart horizontally and making him fall to the ground, aiming makes him sit in the tipped-over carriage.
8. Unfortunately you can't dismount the carriage in this state, or do much else besides aim and use your weapons. Changing weapons in this state causes the game to get stuck in that loop between making Marston fall and stand horizontally on the carriage.
It would be interesting to see this glitch done, but making the carriage fall into water.
Nothing much happens if you use items, unless you use items while Marston is sunk in the ground. For example, using the binoculars makes the game think you are still sitting in the carriage, so you get the view as if you were still sitting in it (even tho you are far away from it).
7. Using items during a slide-glitch (that ends up with you rising up into the sky) -- Nothing much happens unfortunately. I also included footage of using binoculars or newspapers during one of those glitches that launch Marston into the sky (not the slide-glitch rise).
It looks amusing to see Marston fall while casually using his items.
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