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Red Dead Redemption
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Red Dead Redemption
Red Dead Redemption.jpg
Developer(s) Rockstar San Diego[a]
Publisher(s) Rockstar Games
Producer(s)
Steve Martin
Josh Needleman
David Kunkler
Designer(s)
Christian Cantamessa
Leslie Benzies
Programmer(s) Ted Carson
Artist(s)
Joshua Bass
Daren Bader
Nick Trifunovic
Writer(s)
Dan Houser
Michael Unsworth
Christian Cantamessa
Composer(s)
Bill Elm
Woody Jackson
Series Red Dead
Engine RAGE
Platform(s)
PlayStation 3
Xbox 360
Release
NA: May 18, 2010
PAL: May 21, 2010
Genre(s) Action-adventure
Mode(s) Single-player, multiplayer
Red Dead Redemption is a 2010 action-adventure game developed by Rockstar San Diego and published by Rockstar Games. A spiritual successor to 2004's Red Dead Revolver, it is the second game in the Red Dead series. Red Dead Redemption is set during the decline of the American frontier in the year 1911 and follows John Marston, a former outlaw whose wife and son are taken hostage by the government in ransom for his services as a hired gun. Having no other choice, Marston sets out to bring three members of his former gang to justice.
The game is played from a third-person perspective. The player may freely roam in its interactive open world, a fictionalized version of the Western United States and Northern Mexico, primarily by horseback and on foot. Gunfights emphasize a gunslinger gameplay mechanic called "Dead Eye" that allows players to mark multiple shooting targets on enemies in slow motion. The game makes use of a morality system, by which the player's actions in the game affect their character's levels of honor and fame and how other characters respond to the player. An online multiplayer mode is included with the game, allowing up to 16 players to engage in both cooperative and competitive gameplay in a recreation of the single-player setting.
The game's development lasted over five years, and it became one of the most expensive video games ever made. Rockstar improved its proprietary game engine to increase its technological capabilities. The development team conducted extensive research, visiting historical American landmarks and analyzing classic Western films, to achieve realism while creating the game. The team hired professional actors to perform the body movements through motion capture. Red Dead Redemption features an original score composed by Bill Elm and Woody Jackson. The game's development received controversy following accusations of unethical working practices. The working hours and managerial style of the studio was met with public complaints from staff members.
The game was released for the PlayStation 3 and Xbox 360 in May 2010. It received critical acclaim for its visuals, music, performances, gameplay, and narrative, and shipped over 15 million copies by 2017. It won several year-end accolades, including Game of the Year awards from several gaming publications, and is considered by critics as one of the best video games ever made. After the game's release, several downloadable content additions were released; Undead Nightmare, later released as a standalone game, added a new single-player experience in which Marston searches for a cure for an infectious zombie plague. A prequel, Red Dead Redemption 2, was released in October 2018.
Contents
1 Gameplay
2 Plot
3 Development
4 Reception
4.1 Accolades
5 Sales
6 Legacy
7 Notes
8 References
9 External links
Gameplay
Red Dead Redemption is a Western-themed action-adventure game played from a third-person perspective. The player controls John Marston and completes missions—linear scenarios with set objectives—to progress through the story; in the game's epilogue, the player controls John's son Jack.[2] Outside of missions, players may freely roam the open world environment, consisting of the American states New Austin and West Elizabeth—fictionalized versions of the Western United States—and the fictional Mexican state of Nuevo Paraíso.[3] Different breeds of horses are the main forms of transportation, each with different attributes. Horses must be tamed in the wild or stolen in order to use them.[4] The player can utilize trains and carriages for quick travel,[5] The game's undeveloped land makes up the largest portion of the game world, featuring various rugged and vast landscapes with occasional travelers, bandits, and wildlife. Urban settlements range from isolated farmhouses to crowded towns.[6]
Red Dead Redemption features a cover system that lets the player hide behind objects and reach out to fire on people and animals.
The player can witness and partake in random events as they explore the game world, including public hangings, ambushes, pleas for assistance, encounters with strangers, ride-by shootings, and dangerous animal attacks. Optional side activities are also available, such as dueling
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