Refactoring code in Godot: Quest System Overview

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We've worked on a Quest system for Open RPG with Guilherme. In this video, I explain how and why we've refactored it to make the code clearer in Godot.
Godot course Kickstarter: http://bit.ly/godot-kickstarter-2019-gdquest
Guilherme's quest tutorial (part 1): https://youtu.be/gMr5Shxkf5k
Open RPG: https://github.com/GDQuest/godot-open-rpg

Discord ► https://discord.gg/87NNb3Z
Twitter ► https://twitter.com/nathangdquest

This video is licensed under the CC-By 4.0 license: https://creativecommons.org/licenses/by/4.0/

You can attribute it to "GDQuest and contributors - https://www.gdquest.com/"







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