Rejected by Apple Appstore | Murphy's Law | The Submission Process #GameDev
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Murphy's Law and Appstore Upload | Lesson's I learned so you don't have to.
Chapters 00:00
02:22 Making the Game (https://www.youtube.com/watch?v=IChd7jrmITM&t=640s)
04:04 Xcode Setup 2-Step
05:50 Version 1.01 Rejected Pending Agreements
08:38 Apple Developer Support HelpLine
(https://developer.apple.com/support/)
09:29 Rejected Again - Transition Problems or User Interface ??
10:50 UI Design Dos and Don'ts | Missing the Obvious 🤦🏻♂️
(https://developer.apple.com/design/tips)
12:42 Meta-Rejected!?!?! AppTrackingTransparency Issue
(https://www.buildbox.com/blog-how-to-prepare-for-ios-14-idfa-privacy-changes/)
15:00 AppTrackingTransparency Policy Explaining Set Up to Apple Developer
18:30 MineField Buddy
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Life long gamer who got bored of just playing and decided to start making mobile games while documenting the process. Mobile Games help introduce non gamers to games, from the 15 yr old to the 65 yr old who's never played a game, now is the best time to start. Mobile Phones are accessible by everyone and the more simply complicated the game the greater the fun.
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#gamedev #appstore #mobilegames