Remaking Cavestory in C++ - Episode 8 - The level class - Part 2
Learn how to make an action-adventure platformer in C++! We'll be using Cavestory as our example throughout this tutorial series.
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In this episode, we will be continuing the creation of our levels. We actually go through the process of drawing the level in the Tiled editor, as well as downloading an important library for next time.
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