
The Visual Logger: For All Your Gameplay Needs! | Unreal Fest Europe 2019 | Unreal Engine
The Visual Logger, built into the Unreal Editor, is an incredibly useful tool for recording, visualising and tracking objects, locations and data in gameplay, but it’s rarely used outside of AI. Let’s change that!
In this talk by Rare's Principal Gameplay Engineer Andy Bastable, you'll discover practical tips and examples from Sea of Thieves, where the Visual Logger helped craft great experiences while tracking down tricky bugs from across the network.
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