Resident Evil 0 Part 4 - The Fire Key and the Clock Doors
Resident Evil 0
Part 4 - The Fire Key and the Clock Doors
In this episode we pick up after the centipede boss fight, and learn the key we picked up is for the fire doors. We start by going through the door near the centipede boss and grabbing the grenade launcher, which will come in handy later on. We find one of the fire doors, and have a puzzle to solve involving pushing a table and grabbing an item off a moose head. The item is shown to be a clock hand, and we know exactly where to use it. We put the hand on the clock we saw earlier, set the time, and unlock a series of new clock doors, which we get to exploring. We manage to finally solve the puzzle in the safe room with the podium and all the buttons, and we decide to take a break here, before exploring where this place unlocked.
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