Resident Evil 4 (GameCube) Chapter 1 GCHD-MKII HDMI original hardware playthrough

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Published on ● Video Link: https://www.youtube.com/watch?v=ZJ8jJ5HtcrU



Resident Evil 4
Game:
Category:
Let's Play
Duration: 3:58:02
32 views
3


00:00:00 Intro
00:00:52 Pre-game talk
00:11:40 Console on, game intros
00:19:57 Chapter 1-1
01:42:50 Chapter 1-2
02:31:57 Chapter 1-3

Capture card: Elgato HD60 S+
Recording software: OBS
Scaler/line doubler: None, GCHD MK-II scaled (3x) in post
Connection: HDMI out
Native resolution: 480p
Scaled resolution: 1920x1008 (from 640x480, cropped to 640x336, times 3)
Video resolution: 1920x1008p
Aspect ratio: 16:9
Console: GameCube DOL-001
Console region: NTSC-J
Console mods: ODE
Controller: NubyTech GCN chainsaw controller
Game: Resident Evil 4 (NTSC-U)
Release date: 2005 (US, JP, EU)
Flashcart/ODE/hack: GC Loader, Swiss
Game mods: None

240p & 480p missing? YouTube glitch.

Chapters missing? Also a YouTube thing. They used to work, but one day just stopped showing.

This video is presented at 30 frames per second because that's the original game FPS. OBS actually recorded in 60fps (I forgot to set it at 30fps) while I was playing, but proved to be a waste of time and space, because while editing the capture footage on Adobe Premiere, OBS was simply doubling each frame to make it "60fps". That was fixed and the video was exported at the correct and original frame rate.

HOW TO WATCH THIS (or any fullscreen playthrough) ON A CRT:
For VGA monitors, use VGA output from your PC, or HDMI to VGA adapter.
For standard CRTs, you need a downscaler or CRT Emudriver, along with the right adapters/sync converters, such as HDMI to YPbPr, VGA2SCART, or VGA2NTSC, etc. - depending on your TV inputs.


LINKS TO OTHER VERSIONS :

. CRT playthrough, with commentary and hardware showcase:
https://youtu.be/aqWrgDgfP2Y

The capture card footage here has been edited in post. The original resolution is 640x480, but as it's a widescreen image on a 4:3 canvas, a significant part of this image consists of black bars. The actual game image is 640x336 (338 originally, but those two lines were blurrier and darker, not essential), which was cropped while being recorded during gameplay. The image was then interger scaled three times in post, avoiding any stretching or distortion, thus the 1008p and not 1080p offered. Additional edits include very conservative gains on saturation and black levels.

The gameplay shown here was unedited, save from the sometimes inevitable bathroom breaks, or any longer pauses. Considering the total amount of footage, some of those long pauses might have been missed during editing, in any case, simply fast forward. No cheats of any kind were used. Normal difficulty.

“Portions of the materials used are trademarks and / or copyrighted works of Capcom. All rights reserved by Capcom. This material is not official and is not endorsed by Capcom.

♫ ALL MUSIC PLAYED HERE (EXCLUDING IN-GAME) ♫

. PIXEL ART INTRO
♫ Virtual Boy
BY Krayzius & Brainstorm / Free Music
https://youtu.be/bZr89T3jp-Q

. PRE-GAME TALK
♫ 80's Horror Synthwave MIX - From Beyond
https://youtu.be/_otGb0QvE4U
Music by Karl Casey @ White Bat Audio

OTHER LINKS:

@@MrGSTAR321
GSTAR321's Resident Evil 4 Professional walkthrough playlist
https://youtube.com/playlist?list=PL5D44F363FC42FE3C

@everythingflows3196
Everything Flows' Speedrun Strats for Non-Speedrunners playlist
https://youtube.com/playlist?list=PLS2pBmlnla8bXCnUz6B4BgPnIJrw14ZbT




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Tags:
CRT_rex
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CRT TV
CRT TV playthrough
CRT monitor
Sony Trinitron
BVM
broadcast monitor
retro gaming
old school gaming
classic gaming
real hardware
original hardware
capture card
YPbPr
Component
480p
progressive
nintendo gamecube
GCN
Eon GCHD MK-II
resident evil 4
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