Resident Evil Review - Definitive 50 GameCube Game #11

Channel:
Subscribers:
1,890
Published on ● Video Link: https://www.youtube.com/watch?v=BrjvZr2YFUw



Game:
Category:
Review
Duration: 3:24
5,998 views
47


As I discussed in my video for Resident Evil 0, six games from Shinji Mikami's genre-defining survival horror series would eventually make it to the GameCube. Capcom began at the beginning, releasing a masterful remake of the original Resident Evil in April of 2002, preceding RE0 by just a few months.

Like us on Facebook: http://www.facebook.com/splodinator
Our whole other channel: http://www.youtube.com/marnax
The full list: http://splodinator.com/the-definitive-50-gamecube-games

Resident Evil on the PlayStation was a revolution in gameplay design that signaled the rise of the survival-horror genre, but make no mistake, Resident Evil's remake for GameCube is the definitive way to play the game. "REmake" takes what made its source game so successful, and brings it up to modern graphical and presentational standards, breathing plenty of fresh scares into the aged title.

This is the classic horror tale of Umbrella Corporation's mad experimentation with the T-Virus, the resulting zombified, mutagenic victims, and the special tactical unit sent to investigate.

Take command of either Jill "Master of Unlocking" Valentine or Chris Redfield, both iconic S.T.A.R.S. team members, and explore Umbrella's biohazardous Spencer Mansion along with allies Barry Burton, and Rebecca Chambers. Unravel the mansion's mysteries, and find out just what Umbrella and Albert Wesker, are up to.

Unlike modern Resident Evil games, the original title focuses on providing scares, rather than action. Players are given limited weapons, and a limiting control system, both of which ensure every encounter with the game's famous lurking horrors is a dangerous one.

Rather than the now standard behind-the-should third person view, the game takes advantage of fixed camera angles to obscure visibility and amp up scares. This can make weapon aiming difficult, but in Resident Evil, running is often the best course of action anyway. Gameplay focuses on exploration and puzzle solving, as you must pick up items, fit them together, figure out where to use them, and slowly work through the mansion's twisting corridors and its connecting facilities.

As with the original, Resident Evil for the GameCube blends polygonal character models with pre-rendered environments. Of course, the generational leap in graphics technology allows for far more detail in both. The game's eerie, shadow-filled environments have been described as "photo-realistic," enhancing immersion, and contributing to the game's constant, foreboding tension. A re-done set of cutscenes and voice acting strengthen the horror, and provide a more serious edge.

I've now covered two of the six Resident Evil games to appear on GameCube, but one other title from the series is still to come.

Next week we begin counting down the top 10 GameCube games. Let me know where you think Resident Evil 4 should rank, and what other titles deserve spots. Don't forget to rate and subscribe. Check back next week for entry #10 on the Definitive 50 GameCube games.




Other Videos By Definitive50


2012-09-23Super Smash Bros. Melee Review - Definitive 50 GameCube Game #1
2012-09-17Metroid Prime Review - Definitive 50 GameCube Game #2
2012-09-06Resident Evil 4 Review - Definitive 50 GameCube Game #3
2012-08-23The Legend of Zelda: The Wind Waker Review - Definitive 50 GameCube Game #4
2012-08-18The Legend of Zelda: Twilight Princess Review - Definitive 50 GameCube Game #5
2012-08-10Eternal Darkness: Sanity's Requiem Review - Definitive 50 GameCube Game #6
2012-08-02Tales of Symphonia Review - Definitive 50 GameCube Game #7
2012-07-26Metroid Prime 2: Echoes Review - Definitive 50 GameCube Game #8
2012-07-19Super Mario Sunshine Review - Definitive 50 GameCube Game #9
2012-07-12Pikmin 2 Review - Definitive 50 GameCube Game #10
2012-06-28Resident Evil Review - Definitive 50 GameCube Game #11
2012-06-14TimeSplitters 2 Review - Definitive 50 GameCube Game #12
2012-05-31F-Zero GX Review - Definitive 50 GameCube Game #13
2012-05-24Ikaruga Review - Definitive 50 GameCube Game #14
2012-05-17The Legend of Zelda: Four Swords Adventures Review - Definitive 50 GameCube Game #15
2012-05-10Metal Gear Solid: The Twin Snakes Review - Definitive 50 GameCube Game #16
2012-05-03Animal Crossing Review - Definitive 50 GameCube Game #17
2012-04-26Soul Calibur II Review - Definitive 50 GameCube Game #18
2012-04-22Paper Mario: The Thousand Year Door Review - Definitive 50 GameCube Game #19
2012-04-12Mario Kart: Double Dash!! Review - Definitive 50 GameCube Game #20
2012-04-08Pikmin Review - Definitive 50 GameCube Game #21



Tags:
resident
evil
code
veronica
Chris
Resident Evil
Jill
wesker
ps2
ps1
playstation
zombies
Nintendo GameCube
Games
Wii
GameCube
Games 100
gamecube
gcn
gameplay
top
ten
10
20
50
ever
list
consoles
definitive
fifty
system
greatest
best
Newbs
marnax
splodinator
analysis
video
review
gaming
Video Game
Favorite
Nintendo
Resident Evil (Video Game Series)



Other Statistics

Resident Evil Zero Statistics For Definitive50

Definitive50 presently has 10,677 views for Resident Evil Zero across 2 videos, and less than an hour worth of Resident Evil Zero videos were uploaded to his channel. This makes up 1.28% of the content that Definitive50 has uploaded to YouTube.