Resident Evil Zero Walkthrough Part 3 - Archives | Wii / Gamecube HD - Panel Opener! Hookshot!

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Resident Evil Zero Walkthrough Part 3 - Archives | Wii / Gamecube HD - Panel Opener! Hookshot! Zombies! PS4 & Xbox One version also available.

Giant Scorpion boss Stinger is dead, so Billy takes the Panel Opener and heads back to give Rebecca the Ice Pick. Now with both Rebecca and Billy together again they head to the back of the train and obtain the Gold Ring for the briefcase and Ecliptic Express' Hookshot which we use outside the first floor window of the 3rd carriage to gain access to the roof.

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Resident Evil Zero Walkthrough Playlist -
https://www.youtube.com/playlist?list=PLMny3B4ABXfd7bH3yAhAPpp0Hj0_2QJlx

Resident Evil Remake Jill Valentine Walkthrough Playlist -
https://www.youtube.com/playlist?list=PLMny3B4ABXfeLIo9JuAQnZCZ7rAMYCDun

Resident Evil Remake Chris Redfield Walkthrough Playlist -
https://www.youtube.com/playlist?list=PLMny3B4ABXfe5yTnfXxMpRinw-yehlv-Q

Resident Evil Zero, known in Japan as Biohazard 0‎ (バイオハザード0), is a survival horror game that was developed and published by Capcom for the Nintendo GameCube and released in 2002. It is the fifth game in the Resident Evil series by release order and was the last of the core titles to use the original Multi-View gameplay system prior to the release of Resident Evil 4.

The game's storyline serves as a prequel to the original Resident Evil, covering Rebecca Chambers' ordeal a day prior to the Arklay Laboratory incident.

Faced with the relentless undead and other horrifying creatures, S.T.A.R.S. officer Rebecca Chambers makes an alliance with Billy Coen, an escaped criminal. Unknowingly, Rebecca stumbles into the prelude of an event where she will be tested to her limits and her greatest fears will be realized. Together, Billy and Rebecca must survive the nightmare and expose the dark secrets of what has caused it.

Rebecca Chambers, rookie S.T.A.R.S Bravo Team medic and one of my favourite Resident Evil characters despite just buying this game. Playing an entire game as Rebecca is such an exciting thought! Not only that, but Billy and her have some amazing cutscenes together. The cutscenes of RE: Zero may be even more fun to watch than Resident Evil: Remake's, but that's not saying a lot.

As the LAST Resident Evil title that has the classic Survival Horror gameplay, Zero means a lot to me. I hope I can make this game shine through my commentary and gameplay as it deserves to be sent off in a blaze of glory.

Resident Evil Zero is also the hardest Resident Evil I have EVER played. Probably even edging out Code Veronica. With zero defense weapons like Remake, Rebecca taking a ton of damage from the smallest zombie bites, and a large number of puzzles, this Resident Evil keeps me on my toes. I only wish all the games in the series were this difficult!

New to the series with RE: ZERO is the coop aspect. While still single player, we have control over two characters - Rebecca and Billy. Having to keep an eye on both characters ammo, item space and weapon management I have my hands full. But unlike Resident Evil 5's Sheva, this game's AI isn't nearly as annoying. Billy won't fire the strongest weapon at the first zombie he sees. Instead whatever weapon you give him he'll hold without changing even if their is no ammo left in it. Real stress saver.

There's a new zombie in this title that replaces the Crimson Head from Remake Archives - The Mimicry Marcus! A Zombie form made from leeches that can take a pounding and deal one! While not as scary or powerful as the Crimson Head, they are worthy of being in Zero.

I may give Zero a little review after I complete the game, so stick around for that, and don't forget to subscribe :D




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Resident Evil Zero Let's Play
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Resident Evil Zero Walkthrough Part 2
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Rebecca Chambers
Resident Evil Zero Panel Opener



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