RetroArch - LRPS2 - paraLLEl-GS - Ape Escape 3
Ape Escape 3 running on RetroArch with the LRPS2 core. Renderer used is ParaLLEl-GS at 16x SSAA. Read description to see settings used.
Widescreen hint is enabled. paraLLEl-GS settings used:
16x SSAA
High-res scanout enabled
Force LOD0 Texture enabled
Sharp backbuffer enabled
PCRTC Antiblur enabled
Shader preset used is presets/blurs/gizmo-composite-blur-aa-lv2-fsr-gamma-ramp-gsharp-resampler.slangp.
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