
Reviving Archival Maps with Heightfields in Houdini | Luke Kantola | Mardini HIVE
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Published on ● Video Link: https://www.youtube.com/watch?v=KQerCcLTqNw
This presentation will give a brief overview of Luke’s first place Mardini entry for Valley. Luke will outline his workflow for processing a real-world heightmap using the Terrain tools within Houdini to reclaim detail and quickly produce a convincing result. Additional topics will briefly cover large scale camera techniques as well as layering archival maps onto heightfields.
Luke Kantola [Luke Kantola] is a Freelance Motion Designer and Editor living in Moab, Utah. His clients have included National Geographic, REI, Sender Films, and Patagonia among others. Luke’s work is greatly inspired by the outdoors and he can often be found exploring the cracks and crags of the desert when he is not working.