Richard Burns Rally Ambient Occlusion Graphics Test (Reshade)

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This is my new reshade project for Richard Burns Rally.

Ambient Occlusion has been available in ENB and Reshade for a long time on RBR, but there was a problem that it did not apply in the cockpit (it was available if you check 'Show car exterior' in the pacenote plugin, but this has many problems).

I was tested with Reshade a few days ago and check that the ambient occlusion also works in the cockpit. This will be able to compensate for the lack of light effects in RBR.
This also applies to RBR original format MOD maps and BTB stage.

Strangely, there is an issue that sometimes AO does not apply to the cockpit cam of a specific vehicle or some stages (especially in Japan). There is also a problem that shadows appear on the border of the skybox of the (only) RBR original stage. but this seems difficult for me to solve.

Anyway, I will release it after more testing.







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