Rigging the MetaHumans | GDC 2021 | Unreal Engine

Rigging the MetaHumans | GDC 2021 | Unreal Engine

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Published on ● Video Link: https://www.youtube.com/watch?v=X3QILs0tkYs



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Unreal (1998)
Duration: 28:18
52,133 views
1,175


With MetaHuman Creator, game devs can start creating high-fidelity digital humans in minutes, removing months from the production process. In this talk, we’ll offer a closer look at the MetaHuman rigs in Maya and Unreal Engine, including how you can customize and create variations to fit your project’s needs.

Presented by Riham Toulan, Senior Technical Animator on Epic Games’ MetaHumans team




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Tags:
Unreal Engine
Epic Games
UE4
Unreal
Game Engine
Game Dev
Game Development



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