Motion Design with Unreal Engine and Cinema 4D | Webinar

Motion Design with Unreal Engine and Cinema 4D | Webinar

Channel:
Subscribers:
1,230,000
Published on ● Video Link: https://www.youtube.com/watch?v=9g0UX1xGGgs



Game:
Unreal (1998)
Duration: 1:04:40
56,800 views
1,360


Explore how to create motion graphics for broadcast using Unreal Engine and Cinema 4D.
We’ll cover:
- Maxon Cinema 4D file import
- GPU Lightmass Global Illumination
- Look development for broadcast
- Control Rig set up
Make sure to watch until the end as we’ve added bonus content: a demo of how to build the control rig!

Timecodes:
00:00 Intro
01:00 Plugins and project settings
02:49 Lighting introduction
03:30 GPU Lightmass (GPULM)
05:10 Lightmap Density
08:25 Volumetric Lightmap
10:25 Stationery Lights
17:15 Volumetric Fog
18:25 Post Process Volume Glow
20:50 Materials
26:45 Cinema 4D start
27:36 Adobe Illustrator
29:08 Logo build in Cinema 4D
33:55 Logo import into Unreal Engine
37:23 Logo animation Unreal Engine
40:14 Mograph setup Cinema 4D
42:12 Mograph import Unreal Engine
44:30 Camera Shake
47:30 Control Rig intro
48:36 Control Rig IK set up
57:40 Control Rig For each loop
59:50 Complete Control Rig tour




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Tags:
Unreal Engine
Epic Games
UE4
Unreal
Game Engine
Game Dev
Game Development
c4d
Cinema 4D
Motion Graphics
Mograph
Maxon
GPU Lightmass
GPULM
Broadcast
Sports promo
control rig
control rig set up
Lightmap Density
Volumetric Lightmap
Logo animation
logo build



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