RISE OF THE TOMB RAIDER Walkthrough (Extreme-Survivor 100%) | #2 | The Lost Tomb in Syria
Syria is the only map that gets locked during the story until they spawn three fast-travel camps there after the main story ends, I clear it fully now. We've had bonfires but now we also get a single fog gate. You know Ubisoft could make an Assassin's Creed game out of this with Trinity and the Remnant factions, they just have to make the combat uninteresting and give the same type of enemies different levels for that bland RPG feel, oh and remove vertical visual awareness from enemies. Yeah maybe the last one is kind of prevalent in every stealth-like game, but it's a major gripe I have.
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