Rival Schools Evolution (USA) [PS1] - Teru & Judy

Rival Schools Evolution (USA) [PS1] - Teru & Judy

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This is a play-through of 1P Game mode using Teru and Judy in the PS1 USA version of Rival Schools (Evolution disc). Read on below for more information...

Teru and Judy are two "extra" hidden characters in the USA/EUR versions of the game on the Evolution disc. They are both unlockable playable characters.

===== HOW TO UNLOCK TERU & JUDY =====
You unlock 1 extra hidden character each time you beat 1P Game mode. The characters are unlocked in a set order. For Teru, beat the game 24 times; and for Judy, beat the game 17 times.

===== ABOUT THE EXTRA CHARACTERS =====
In the Japanese version of Rival Schools Evolution (Evolution disc), there is a special Simulation Mode in the game where you take on the role of a student and go through one year of the school of your choice. The aim of this mode is to create a new character(s). Throughout the school year, you make decisions on what your student does - your choice of actions will determine what physical abilities (specific basics, specials, supers, team ups, etc. from the regular characters) your character will have when he/she is fully created.

Due to the heavy amount of Japanese text/dialogue that would have to be translated for a Western release, Capcom USA decided to remove the Simulation Mode and instead create 24 readily-made student characters (that would have come from the Simulation Mode) for players to unlock. These characters of course borrow moves from the regular characters.

Teru is a student of Taiyo High School, and Judy is a student of the Pacific High School. Here are the movelists for them:

----------
TERU
----------

===== COMMAND BASICS =====
-- Lunging Palm: F + [HP]
-- Overhead Punch: B + [HP]
-- Power Kick: F + [HK]
-- Overhead Kick: B + [HK]
-- Left Punch: in the air, F + [HP]
-- Circle Kick: in the air, F + [HK]
-- Launcher Uppercut: DF + [HP]
-- Launcher kick: DF + [HK]

===== SPECIAL MOVES =====
-- Fireball: D,DF,F + [P]
-- Air Fireball: in the air, D,DF,F + [LP]
-- Multiple Air Fireball: in the air, D,DF,F + [HP], [HP], [HP]
-- Shadow Cut Kick: D,DF,F + [K]
-- Air Shadow Cut Kick: in the air, D,DF,F + [K]
-- Shouou Ken: F,D,DF + [P]

===== BURNING VIGORS (requires 1 level) =====
-- Midare Zakura: D,DF,F,D,DF,F + [P]
-- Double Shadow Kick: D,DF,F,D,DF,F + [K]
-- Air Double Shadow Kick: in the air, D,DF,F,D,DF,F + [K]
-- Super Fireball: D,DB,B,D,DB,B + [P]

===== TEAM UP TECHNIQUE (requires 2 levels) =====
-- Last Symphony: using Teru's partner character, [LP]+[LK] or [HP]+[HK]

==============================

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JUDY
----------

===== COMMAND BASICS =====
-- Step Punch: F + [HP]
-- Heel Drop: B + [HK]
-- Straight Palm: in the air, F + [HP]
-- Toe Kick: in the air, F + [HK]
-- Soccer Juggle: F + [HK], [HK], [HK], [HK]

===== SPECIAL MOVES =====
-- Shadow Cut Kick: D,DF,F + [K]
-- Air Shadow Cut Kick: in the air, D,DF,F + [K]
-- Spinning Kick: D,DB,B + [K]
-- Air Spinning Kick: in the air, D,DB,B + [K]
-- Tokkun Spike: D,DB,B + [P]

===== BURNING VIGORS (requires 1 level) =====
-- Wonderful Kick: D,DF,F,D,DF,F + [K]
-- Fire Senpuu-Kyaku: D,DB,B,D,DB,B + [K]
-- Air Fire Senpuu-Kyaku: in the air, D,DB,B,D,DB,B + [K]

===== TEAM UP TECHNIQUE (requires 2 levels) =====
-- Super Parry: using Judy's partner character, [LP]+[LK] or [HP]+[HK]

===== ABOUT RIVAL SCHOOLS EVOLUTION (DISC 1) =====
This is basically a unique version of the vanilla/arcade version of Rival Schools. The game has many extra modes of play and features not found on the Arcade disc. There are also gameplay balance changes too. However it does not have some features of the Arcade disc though, such as the arcade character select screen, versus screens and most notably the dedicated story scenes and dialogues.







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