Road to Resident Evil Village: Resident Evil 7: Biohazard (Extra Modes)
Following the release of Resident Evil 6, Capcom conducted internal discussions regarding the direction of the next installment. A preliminary version of the game, developed in 2013, featured a more action-oriented gameplay, similar to that of Resident Evil 6. Taking inspiration from the 1981 film The Evil Dead, the developers decided to scale back the game to one location and use a first-person perspective to immerse players and return the series to its roots of survival horror. Development began around February 2014. The game is built on a custom game engine, named the RE Engine, which includes virtual reality (VR) development tools. The decision to make the game first-person was made well before VR was considered VR development started in October 2015, for which a separate team was created. The introduction of VR demanded that textures be more detailed, discarding flat textures and inaccurate object sizes that had previously been used. #ResidentEvilVillage #RE #RESIDENTEVIL #RE7 #Biohazard
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