RoboCop 2 Longplay (Amiga) [50 FPS]

Subscribers:
88,300
Published on ● Video Link: https://www.youtube.com/watch?v=cDpiQRRnel8



Game:
RoboCop 2 (1990)
Duration: 27:58
6,395 views
40


Developed by Special FX and published by Ocean in 1990.

Follow me on Twitter: https://twitter.com/Al82_Retro
Add me on Google+: http://bit.ly/1tPwL1u

Well, here's a turn up for the books; a movie tie-in that's actually pretty good.

As a child, I'd have been far too young to have seen the film, so I could only take the game at face value. I guess it's quite loose in terms of following the plot of the film, but that might account for why it turned out to be a decent game.

I remember that I really had no interest in beating the game and I had much more fun playing with the trainer enabled and just spent a good hour or so shooting the endlessly spawning bad guys.

Fast-forward 20 years or so and, having played it properly, it's not bad. The objective is to rescue hostages and collect jars of nuke on each stage whilst making your way to the exit. You can collect various weapon power-ups, extra time and energy in the form of coke cans (how they got away with using the trademark is beyond me).

After each action stage comes a puzzle section involving finding the correct path through a grid of memory chips. Completing these sections are not mandatory, but you get a bonus continue for solving the puzzle; probably just as well that they weren't mandatory as some of the boards are quite tricky to solve and you only get one attempt.

After the puzzle board comes a shooting gallery; pretty standard stuff.

The only thing I didn't like about the game was the annoying jump mechanic. Since Robocop can shoot in 8 directions, you have a control conflict between trying aim straight up and jumping, so you'll invariably jump when trying to aim and aim end up aiming when you want to jump. To make matters worse you can't actually jump straight upwards, but only forwards, which made the jumping sections in stage 2 particularly tricky.

The game is also quite short with only 3 main stages and 1 of those is quite short. Even so, you still get to have some good stompy-shooty fun; the thump-thump-thump of Robocop's footsteps and the meaty gun sound effects make up for it.

Enjoy!
#retrogaming







Tags:
Robocop
Amiga
Commodore
Longplay
Playthrough
Solution
Robocop 2
Retro
Classic
Gaming
Emulation
16bit
Special FX
Ocean
Video Game