Romeo Showcase ロミオお試し
Romeo is one of the first water characters that I got in the game (third after Societte and Lilele) and I clearly remember that he carried me hard in the early days.
He provides:
1) First skill with 20% water def down connected to a rather big nuke.
2) Second skill with substitute + fire damage lowered.
3) 30% unique atk modifier and 20% def whenever he has at least a stack of his passive system.
4) Ougi inflict bonus damage whenever he has stacks.
The issue with his kit is that all the skills (and even his normal attacks) use stacks of his passive leaving him very easily at 0 stacks if you're not lucky triggering his EMP skill that gives 50% chance of not using stacks.
Once Romeo is at 0 stacks he receives a huge -50% unique atk penalty making him completely useless until the stacks are renewed.
What do you think of Romeo? What do you think they should change to improve him?
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