Trade quests aren't a foreign subject when in comes to RPGs as many NPCs will often ask the player for very specific items in exchange for their own. However, Xenoblade Chronicles' trade system is different, in that any item of greater or equal value can be exchanged for the NPC's offered item. Today, I'll do my best to recreate this system.
Unfortunately, feeling a bit under the weather so I didn't check through the tutorial recording all the way.
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►Sources:
| Plugins |
Yanfly's Map Select Equip
Himeworks' Disabled Choice Conditions
| Links |
MV syntax for variables in script calls? (https://forums.rpgmakerweb.com/index.php?threads/mv-syntax-for-variables-in-script-calls.48422/)
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►Helpful Timestamps:
[0:00] 1) Intro of Video
[1:06] 2) Plugins, Variables, Common Event
[3:13] 3) Eventing
[8:44] 4) Demonstration
[11:20] 5) Outro of Video
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►Credits:
| Background Music |
Music:
With Mila's Divine Protection - Remix Cover (Fire Emblem Echoes: Shadows of Valentia) ( • With Mila's Divine Protection - Remix... )
Lost in Thoughts All Alone - Remix Cover (Fire Emblem: Fates) ( • Lost in Thoughts All Alone - Remix Co... )
by Vetrom ( / @vetrom )
| Outro |
Music:
ECHO/CIRCRUSH(Circus-P + Crusher-P) feat. Gumi English [Music Box] ( • ECHO/CIRCRUSH(Circus-P + Crusher-P) f... )
by R3 Music Box ( / @r3musicbox_en )
Art:
Night Sky Patrol of Tomorrow (Asu no Yozora Shoukaihan) Illustration by M.B
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